GBSC — A DIY Bridge Between Analog Retro Video and Modern HDMI

Why GBSC Exists

Anyone who seriously plays on original hardware eventually runs into the same problem: classic consoles output stubborn analog video formats designed for 15 kHz CRTs, while modern displays speak almost exclusively HDMI. Composite video, RGB SCART, YPbPr component, and VGA all belong to another era; contemporary TVs and monitors either support them poorly or not at all.

One option is to chain generic adapters and let the TV guess what to do. Another is to buy a dedicated high-end scaler. GBSC (often written “GBS-C”, short for “GBS + Control”) takes a different path: it starts from a cheap GBS-8200 arcade converter board, replaces its control logic with an open-source firmware called gbs-control, and turns it into a low-lag, multi-format scaler that can feed clean VGA or HDMI to modern displays.

I now have one of the integrated GBSC all-in-one units in a blue acrylic shell. Under that acrylic, it is still a GBS-8200-class board at heart, but with the usual hardware modifications and the custom firmware already in place, ready to sit between a stack of retro consoles and a single modern screen.

My GBSC
My GBSC

From GBS-8200 to GBSC

The starting point for this whole ecosystem is the GBS-8200 / 8220 series: inexpensive Chinese arcade converter boards originally intended to adapt 15 kHz CGA/EGA or YUV signals to 31 kHz VGA monitors. Their job is to double the scan rate so that low-frequency arcade PCBs or home computers can drive a standard VGA input.

At the core of these boards sits the Tvia TrueView TV5725 scaler chip, a multimedia processor capable of handling a wide range of analog sources and output resolutions. In stock form, the firmware that drives the TV5725 is conservative: it does the bare minimum to convert 15 kHz RGB or YPbPr into a usable VGA image, but with visible artefacts, inconsistent deinterlacing, and input lag that is not ideal for responsive gameplay.

The gbs-control project intervenes at this exact point. It replaces the original control software with a new firmware that runs on an external microcontroller and directly reprograms the TV5725 for the specific task of retro gaming. The official documentation describes it as an “alternative firmware for Tvia TrueView5725 based upscalers / video converter boards” with features such as very low lag, sharp upscaling, and stable 240p/480i switching.

In the canonical build, gbs-control runs on an ESP8266 Wi-Fi microcontroller (for example a Wemos D1 or NodeMCU), mounted onto the GBS-8200 via a small adapter board. The ESP8266 takes over configuration of the scaler, exposes a web-based GUI, and implements all the new processing logic. Once this setup is in place, the resulting device is usually referred to as GBSC or GBS-C.


Inputs, Outputs, and What GBSC Actually Connects

Conceptually, GBSC is a bridge between legacy analog formats and a small set of clean, predictable outputs.

On the input side, the underlying GBS-8200 hardware accepts a mix of low-frequency signals: CGA/EGA-style RGBS at 15–25 kHz, VGA-style RGBHV at 31 kHz, and YPbPr component in common video modes such as 480i, 480p, 720p, and 1080i/1080p. Depending on the specific GBSC variant, these are presented as:

  • a Euro-SCART or JP-21 RGBS connector for consoles and computers with RGB outputs;
  • RCA-style jacks, wired for direct RGBS or arcade-style RGB inputs;
  • YPbPr component jacks for devices such as PlayStation 2, original Xbox, and Wii;
  • a VGA-style input for Dreamcast VGA boxes, PCs, or other RGBHV sources.

Some all-in-one designs add AV, composite or S-Video (such as my own unit) via extra analog front-end circuitry, but that is an implementation detail of individual products rather than a universal feature of the firmware. Other commercialized units, such as the ODV-GBS-C, explicitly limit themselves to RGBS SCART, component YPbPr, and VGA/RGBHV as their supported inputs.

On the output side, a GBSC build typically provides:

  • an analog VGA or RGBHV output suitable for CRT VGA monitors, PVM/BVMs (with appropriate cabling), or further analog routing;
  • a digital HDMI output, added via a companion converter board in many AIO/Pro units, with resolutions up to 1080p.

This makes it possible to route essentially an entire 8-/16-/32-bit console collection, plus some early 2000s systems, through a single scaler and into a modern TV or capture card.


Upscaling: From 240p to High Definition

The main workload for GBSC is still upscaling 240p and 480i sources to progressive, higher-resolution outputs.

With gbs-control in charge, 15 kHz “240p/288p” content from consoles and microcomputers can be line-doubled and scaled to common PC monitor formats such as 640×480, 800×600, 1024×768, or 1360×768, and then further adapted to 720p or 1080p for HDMI. The firmware exposes controls for scaling, cropping, and timing in a web GUI, making it straightforward to dial in a profile where pixels are mapped cleanly and aspect ratios are correct.

A key feature compared to the stock GBS-8200 firmware is very low lag and robust handling of mixed 240p/480i content. The official feature list for gbs-control emphasizes that output timing is decoupled from input timing, so 240p↔480i transitions (for example, when a game switches between an interlaced menu and a progressive in-game image) do not cause the output to lose sync. For systems such as PlayStation or Saturn, where this pattern is common, this is a practical improvement over many generic HDMI converters.

Motion-adaptive deinterlacing is applied “on demand” to 480i sources, reducing combing artefacts on moving edges without excessively blurring static parts of the picture.Combined with adjustable sharpness and gamma, this allows GBSC to produce a crisp but not excessively harsh image that many users consider comparable to more expensive scalers when configured correctly.

In practice, a typical configuration might map 240p game consoles to 960p with scanline emulation on, PS2 component output to 720p with motion-adaptive deinterlacing, and original Xbox to 1080p, all with per-input profiles stored on the device.


Downscaling and 240p Experiments

An interesting capability of gbs-control, and one that pushes the TV5725 beyond its original design brief, is its support for downscaling higher-resolution signals back to 240p-class outputs.

Used this way, GBSC can take 480p or higher signals from later consoles or even PCs and generate a 240p-style output suitable for CRT televisions and monitors. Documentation and user reports describe use cases such as feeding 240p from GBSC into another scaler, or deliberately downscaling HD re-releases to 240p to recover something closer to the look of their original low-resolution counterparts.

This is a niche but technically notable feature: the same scaler chip that line-doubles 240p for LCDs can also be configured to act as a kind of “reverse scan converter”, letting modern hardware drive legacy CRTs at genuinely low scan frequencies.


DIY Builds vs. All-In-One Units

The original gbs-control documentation assumes a DIY build: a bare GBS-8200 board, an ESP8266 module, a few supporting components (such as a Si5351A clock generator and power-supply clean-up parts), plus wiring and optional extras like an OLED status display. The wiki includes detailed notes on hardware variations, analog front-end modifications, clock generator installation, and other improvements that bring the board’s analogue performance closer to what the firmware can deliver.

Over time, community and commercial designs have converged toward more integrated solutions. Projects such as GBS-C AIO define an add-on board that sits on top of the GBS-8200, consolidating the ESP8266, clock generator, input connectors, power regulation, and often an HDMI converter into a single neat assembly. Commercial devices like the ODV-GBS-C and GBSC Pro take this one step further by shipping a complete, enclosed scaler with gbs-control preinstalled, SCART/YPbPr/VGA inputs, VGA/HDMI outputs, and infrared remote control, positioned explicitly as low-lag upscalers for retro game consoles.

My own blue acrylic GBSC belongs to this integrated family: the original GBS-class board is still there, but all of the common hardware modifications and the ESP8266 controller are already part of a single stack, which means setup is essentially reduced to cabling and web configuration rather than soldering.

In that sense, GBSC as a platform covers a spectrum. At one end, it is a highly hackable combination of off-the-shelf PCB and open firmware, inviting hardware and software experimentation. At the other, it is moving toward a semi-standardized “retro scaler box” product layer, where the open firmware quietly drives a device sold to users who may never touch a soldering iron.


Performance, Limitations, and Niche

Compared to generic “AV-to-HDMI” adapters, a well-built GBSC offers much lower input lag, more faithful handling of 240p and 480i, and predictable timing. Less than one frame of delay is typical for upscaling chains based on gbs-control and GBS-C AIO-class hardware, which is sufficient for fast action games and shooters. Compatibility with mainstream 8-bit, 16-bit, 32-bit, and early 2000s consoles and microcomputers is strong, especially over RGB and YPbPr.

At the same time, GBSC does not completely replace higher-end commercial scalers. Some exotic video modes and marginal signal conditions remain challenging. Noise and stability still depend on the quality of the underlying GBS-8200 analogue front-end and power supply, which can vary between board revisions and manufacturers. Downscaling features, while powerful, require careful configuration and may not behave identically across all sources.

From an ecosystem perspective, GBSC fills a clear niche:

  • cheaper and more flexible than most dedicated, proprietary scalers;
  • significantly more capable than generic adapters;
  • and open enough that the community can continue to refine both hardware and firmware over time.

It is a bridge not only between analog and HDMI, but also between ad-hoc DIY tinkering and more formalized retro-video products.


Reference

GBS-Control Repository

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