8-Bit Thinking

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  • 2025

  • 2025-12-21
    MiSTer FPGA: When Retro Hardware Becomes a Reproducible Platform
  • 2025-11-13
    Steam Machine — Why Valve’s Most Ambitious Living-Room Experiment Was Never Built to Win
  • 2025-11-09
    The PlayStation — Choosing Your Own Grey Box
  • 2025-10-17
    The D-Pad — When Design Let the Human Lead
  • 2025-10-05
    When the Ninth Generation Finally Settled — Why the PlayStation 5 Emerged as the Winner
  • 2025-08-17
    The Generations of Home Consoles — From Dedicated Boxes to Switch 2
  • 2025-08-16
    HD, Subscriptions, and Hybrids — From the 360 Era to Switch 2
  • 2025-08-15
    DVD Players, Modems, and Hard Drives — Consoles Become Living-Room Appliances
  • 2025-08-14
    When CDs Beat Cartridges — The Deal That Created PlayStation
  • 2025-08-13
    Curation, Characters, and Enhancement Chips — The Rulebook of the Modern Console
  • 2025-08-12
    From Dedicated Boxes to Swappable Software — How Home Consoles Became Platforms
  • 2025-06-08
    Nintendo Switch 2 — Structural Failure in a Wildly Successful Console
  • 2025-03-24
    How Game Consoles Achieved Backward Compatibility: A Hidden Technological History from Hardware Inheritance to Software Emulation
  • 2025-03-21
    The CECHA — When PlayStation Reached Its Most Ambitious Form
  • 2025-02-08
    Nintendo Switch — A Long Bet on the Hybrid Console
  • 2025-01-09
    The Early GameCube — When Nintendo’s Hidden Ports Defined Its Legacy
  • 2024

  • 2024-12-28
    Analogue Pocket — FPGA Luxury In A Game Boy Silhouette
  • 2024-12-22
    Two Modern Game & Watch Consoles — Mario and Zelda Anniversary Editions
  • 2024-12-18
    GBSC — A DIY Bridge Between Analog Retro Video and Modern HDMI
  • 2024-12-15
    Nintendo 64 — High-Risk Hardware in the Move to 3D
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Copyright © 2019-2026 Nishikori Yui
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